Houdini and xGen

Various projects done in Houdini and xGen that focus on Hair and Cloth sumulation

Houdini, Substance Painter
Initial groom in Houdini, the model provided by institution.
Walk cycle with cloth simulation, done in Houdini
Dance animation with hair and cloth simulation in Houdini. Added mustache and 3-point lighting. Animation from Mixamo. Music is "Ice Ice Baby" by Vanilla Ice. Rendered using Redshift.

xGen, Substance Painter, Arnold Renderer




For this project, I was inspired by a teddy bear I have had since I was a little girl. Short fur was created using xGen Interactive Groom. Color mapped via procedural materials in Arnold and painted maps from Substance Painter. Rendered in Arnold Renderer. Model provided by institution.

xGen, Substance Painter, Arnold Renderer


For this project I was given the model with all her clothing, and tasked with creating a character that tells a story via texturing and hair simulation. Hair done with legacy xGen using Guides. Textures done with Substance Painter. Rendered in Arnold Renderer. Model provided by institution.


A closer look a the xGen Groom and texture painting
